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Devlog
0.71.802
July 01, 2025
by
turanszkij
4
added project creator to the editor: create lua applications with custom icon, splash screen, etc. from the editor added custom theme support to the editor, with a visual theme editor, also added back...
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0.71.787
June 04, 2025
by
turanszkij
1
added rectangle light type with texture support for visualizer, diffuse and specular components videos can now be used as mask texture for spot and rectangle lights videos can now be used on Sprites,...
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0.71.764
May 06, 2025
by
turanszkij
video decoder now works also with DX12 (previously only Vulkan was working) added spline components added mesh generation from splines (roads, pipes) added terrain modification using splines added phy...
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0.71.727
April 01, 2025
by
turanszkij
1
added height field physics shape type added support for file drag and drop in the Linux version of the editor added light color mask texture support (used by setting MaterialComponent to a light, take...
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0.71.705
March 13, 2025
by
turanszkij
1
added vehicle physics added water ripple placement for physics objects which collide with the ocean ragdolls will automatically have GPU colliders now for particle system collision added ambient occlu...
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0.71.672
February 02, 2025
by
turanszkij
Changelog since last release: new material shader type: interior mapping (display a cubemap interior projection on mesh surface) added support for compressed scene files embedded shaders will use comp...
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